Shop Mobile More Submit  Join Login
×




Details

Submitted on
July 17, 2006
Image Size
234 KB
Resolution
836×700
Thumb

Stats

Views
27,319
Favourites
297 (who?)
Comments
69
Downloads
1,269
×
Impulse Gundam - Ricombinato by sandrum Impulse Gundam - Ricombinato by sandrum
HUGE 3D MAKOVER
Remember the Impulse Gundam that I made here? This is the same polygon mesh, but heavily modified. There were so many inadequacies that I wanted to address in the beginning that I never got to until now. For starters, the original 3D mesh was based off of the 1/144HG model, which is a tiny tiny thing. Very difficult to see details that one would want to duplicate in 3D. The differences this time around stem around trying to make it more capable of dynamic movement the way that the Strike and Freedom are. So on that train of thought, I created a 2ndary shoulder rotation system - which is really needed by this model since the chest flyer requires such a shoulder configuration whereupon the arms rotate toward the head at 90 degrees. Next, smaller ventilation systems have been redetailed. The Strike Gundam and Freedom Gundam have a more V shaped contour in the torso, however, I left the brutish square shape in the Impulse thinking that the Silhouette system AND the need to combine with other flyers mean that an adequate torso size is necessary. The Waist has been lifted, as have the front and rear skirt armor. The length of the arms has been increased, as was the vernier on the shoulders. The legs have been portioned out differently than they were before since now their is a frame underneath that is a combination of the Wing Gundam and Freedom, since the former is capable of transforming but the latter doesn't have as freemoving a knee cap system as the Wing. The legs have also been lengthened to accomodate the frame better. The feet have also been lengthened to keep them from looking too stubby in comparison to the legs. The result is that this new Impulse Gundam is about 1 meter taller than what it should be, but much more capable of free movement without the polygons looking like they will collapse into the body.

The style of the insignias differs a bit but is mainly based on those found on the Cosmic Region plastic figure of the same name. Except for the 2H in the front, which is a chemical representation of "DEUTERIUM", an isotope of Heavy Water. Impulse gets its power from the fission of the nuclei - called deuteron - of this atom. Unfortunately, it's power is pooled in the form of a battery which is quickly depletable in the wrong circumstances, though replenishable via a "DEUTERON BEAM" eminated from the Minerva (mothership). How this process could even be branded concievable is beyond me.

This 3D model was created and retooled to fight against the Freedom in the animation planned for it.

EDIT: Now includes diagonal/rear view. Sorry if this offends those who have already faved. ;p

Software: Lightwave 8.3 (modelling/ rendering), Macromedia Freehand (logos), Photoshop (post processes).


Gundam is (c) Sunrise/Bandai/Sotsu Agency
Add a Comment:
 
:iconneosapian6:
neosapian6 Featured By Owner Apr 30, 2012  Student Artist
it has a sort of commando look to it :o
Reply
:iconwilliamcll:
williamcll Featured By Owner May 8, 2009
this gundam box dose not exist
But sword and force impulse gundam is available
Reply
:iconchaosnightbringer:
ChaosNightbringer Featured By Owner Feb 2, 2008
Huh, I thought Deuterium was an isotope of hydrogen. The D-Beam is a little more concievable when you realize that it's just an energized gas, you can use the energy from the Dueterium while converting i back to simple hydrogen and releasing it in your thrusters, or even using it as more gas for the battery.

You wanna give me an argument about and unconcievable design, let's talk about that damned LaGOWE. You do not want a two-seater commander suit, it's like having Rau Le Cruset piloting a Mobieus Zero from the back seat. Although maybe not that bad, but it's still damned inconvienent! imagine if you hate your copilot!
Reply
:iconyunni:
yunni Featured By Owner Aug 1, 2006
Very impressive work x__X! I'm only aquainted with 3ds Max & Soft image XSI when it comes to modeling and texturing - although very ammaturish. How simple and user friendly is Lightwave? is it easy to learn?
Reply
:iconsandrum:
sandrum Featured By Owner Aug 1, 2006  Hobbyist Digital Artist
If you've run with XSI as far as modelling goes getting acquainted with LW isnt too bad. Difficulty usually comes in learning the 2nd or 3rd application as you may have gotten used to the first two already. It depends on you. The workflow is sufficiently different as to deter many people right off the bat. Also, since the modeller and scene renderer are seen as two different applications, many people tend to write off lw there as well. I'm not familiar with the newest incarnation of lightwave (ver 9) but I am told that it is radically different in terms of render efficiency and texturing processes. Since in the end Lightwave has many similarities to every other high end modeller/renderer simplicity tends to rely on process, as does ease of learning. I'm afraid I can't give you a clear answer in that respect. However, I think that newtek has a demo that you can order from them that can give you an idea about whether lw is worth a shot.
Reply
:iconyunni:
yunni Featured By Owner Aug 2, 2006
Ok, thanks for the info : D
Reply
:iconjsin21666:
JSin21666 Featured By Owner Jul 28, 2006
WHOA!!!!! freakin Amazing :wow:
Reply
:iconp1ner0:
p1ner0 Featured By Owner Jul 24, 2006  Professional Digital Artist
well done amigoo :)
Reply
:iconsandrum:
sandrum Featured By Owner Jul 25, 2006  Hobbyist Digital Artist
:D Thanks so much :wave: :w00t!:
Reply
:iconmikecharles:
mikecharles Featured By Owner Jul 23, 2006
nice!
Reply
:iconsandrum:
sandrum Featured By Owner Jul 23, 2006  Hobbyist Digital Artist
Thank you, MC ! :star:
Reply
:iconmikecharles:
mikecharles Featured By Owner Jul 23, 2006
ur very welcome.
Reply
:iconmudanis:
Mudanis Featured By Owner Jul 22, 2006  Hobbyist General Artist
bloody brilliant......
Reply
:iconsandrum:
sandrum Featured By Owner Jul 23, 2006  Hobbyist Digital Artist
:star: Thanks, Mudanis. I appreciate it ;) :star:
Reply
:iconclest:
clest Featured By Owner Jul 20, 2006  Professional Digital Artist
"though replenishable via a "DEUTERON BEAM" eminated from the Minerva (mothership). How this process could even be branded concievable is beyond me."

It is beyond me either, also wonder how nuclear powered engines explode without destroying entire cities with then :P

Anyway, looks nice again :) Am more and more curious about your animation :)
Reply
:iconzenadorion:
zenadorion Featured By Owner Jul 19, 2006  Hobbyist Digital Artist
The Impulse... who pierced the Freedom :D
Reply
:iconsandrum:
sandrum Featured By Owner Jul 19, 2006  Hobbyist Digital Artist
ouch :p
Reply
:iconeternityhero:
Eternityhero Featured By Owner Jul 18, 2006  Hobbyist Traditional Artist
you sure put a hell of alot of time into thinking this over and redoing it your way. :D nice work!


side note... i wish you'd take all these 3d models you've done and go wild with them in a home movie... add the motion and blow up the ones you dont like as much... :P pretty space backgrounds and insane explosions...

the thoughts are just as orgasmic as the quality of your work... :P and your work is damn good...
Reply
:iconsandrum:
sandrum Featured By Owner Jul 19, 2006  Hobbyist Digital Artist
Home movie with 3d models blowing up? Haaarrr!!! It's in the works ;) :ahoy:
Reply
:iconeternityhero:
Eternityhero Featured By Owner Jul 27, 2006  Hobbyist Traditional Artist
you will be a god among men if you do it... dont doubt me when i say this... :D
Reply
:iconriza23:
Riza23 Featured By Owner Jul 18, 2006
impulse! and without any packs I presume :3
it looks good! for only a 1/144 skale it looks so detailed! ^__^
can you do destiny gundam after this? :3
Reply
:iconsandrum:
sandrum Featured By Owner Jul 19, 2006  Hobbyist Digital Artist
hmmmm, i dunnoooooo. It would get me too far off track if I did....... I'll have to think about it.
Reply
:iconundeadgoth:
Undeadgoth Featured By Owner Jul 18, 2006
great job!!!!!!! beautifull!
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
Thank you sir!! :D
Reply
:iconangelcrusher:
AngelCrusher Featured By Owner Jul 18, 2006  Professional Filmographer
Man, that is class work. Much better model than in the computer games.
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
Wow! Thank you :D
Reply
:iconsmokejaguar:
smokejaguar Featured By Owner Jul 18, 2006
HELL
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
:XD:
Reply
:icongundamforce:
Gundamforce Featured By Owner Jul 18, 2006
Amazing
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
:) Thank you! :D
Reply
:icongundamjack:
Gundamjack Featured By Owner Jul 17, 2006  Hobbyist General Artist
I'm not afraid to admit it: I like this gundam. Face it, at this point ALL Gundams are unoriginal.

Impulse is a dynamic Gundam, it's odd to see it standing still. However, it still looks great! This looks like a pose that would be on the inside of a instruction manual.
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
I think I know what you mean about the static pose of a dynamic machine. It does look a bit stifling now that I think about it. :star:

PS: I like this machine too though I wish the pilot had gotten killed. :p
Reply
:icongundamjack:
Gundamjack Featured By Owner Jul 18, 2006  Hobbyist General Artist
Shinn isn't so bad, but he is way too emotional. Considering that the show was a remake of Zeta, he should have become braindead though.
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
While I think kira was emotional on the side of passive side, shinn milked his so much that he became a dick... to me at least. Then again, he became the character that I loved to dislike so I guess he fulfilled a role somehow. Don't get me wrong, I don't think all that much of Kira either. It might actually be the voice actor for shinn that really gets me. I don't mind some emotion here and there, I think it worked well for Camille but I do wish that Shinn was killed or rendered braindead by the end at least.
Reply
:iconxiquiel:
xiquiel Featured By Owner Jul 17, 2006
:wow: WOW! i never did like this gundam... with the "volt-in" thing and all... but you make it seem so cool man! awesome!
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
Really? I kinda like this Gundam, just not the pilot :p. I think the principal design is well done, especially how it's blocky, but smooth. Ah, thank you for your comment :D Must initiate more into Gundam!
Reply
:iconxiquiel:
xiquiel Featured By Owner Jul 18, 2006
hehe! Shin Asuka would be one of the worst lead Gundam pilot ever! i think he's the only lead who lost at the end... hehe... but honestly... you made that Gundam look realy cool! =D
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
:XD: Thank you! :D
Reply
:iconxiquiel:
xiquiel Featured By Owner Jul 18, 2006
=D
Reply
:icondaosx:
DaosX Featured By Owner Jul 17, 2006  Professional Traditional Artist
You never cease to amaze me...splendid job!

Somehow, I think your stuff looks so much better than the actual stuff by the makers..
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
:star: Wow! Much appreciated! I can't take too much credit as I'm fairly sure that the makers are using CAD software to render their stuffs (which isn't that great at render output). But that's just a guess. :bounce: :highfive: Thank you so much!! :star:
Reply
:iconartmagix:
ArtMagix Featured By Owner Jul 17, 2006  Professional Digital Artist
Ok I donno if it's just me or is it that they don't know how talented you are at reendering stuff like this. The other day I saw a DD of a gundam render from the Z series, and to be honest, I was surprised that it wasn't you. Lol to be honest I think your skills at rendering gundams arer alot better than his and I think you should've deserved that reconition.
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
That's very kind of you. :)I saw a DD of a Nu Gundam a few days ago that was quite good as well. Personally, I didn't think that things like Gundam ever made DD's here since everything that gets on seems to be either incredibly "artsy", "gothic", or has to do with human figures. Guess i was wrong. Oh well, maybe someday. ;)

Thanks so much! :star:
Reply
:iconif-i-nvr-knew:
if-i-nvr-knew Featured By Owner Jul 17, 2006
hmm.. the head looks a tad big.. or is it abit too long on the length? Otherwise, great model! :D
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
Ah! Yes! The head is too big! The original model size was also too large, but I forgot to change the size of the head when i resized the whole model (the model was resized to a height of 17.6 meters, but the head was left out). Forgetful me. :p I shalt fix it.
Reply
:iconredwingsdragon:
RedWingsDragon Featured By Owner Jul 17, 2006
Awsome work here
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
:star: Very much appreciated, RWD! :star: :w00t!:
Reply
:iconalexknight:
AlexKnight Featured By Owner Jul 17, 2006   General Artist
OH this is lovely I like it so much, otra vez te luciste amigo mio tremenda joya a mi coleccion de gundams jejejejejeje :D
Reply
:iconsandrum:
sandrum Featured By Owner Jul 18, 2006  Hobbyist Digital Artist
;) I love making my collection grrroooooooooooooowwwwwwwwwwwwwwwwwww!!!! :D :bounce:

Thank you, AK!! :w00t!:
Reply
:iconcrusher500:
crusher500 Featured By Owner Jul 17, 2006   Photographer
nice
Reply
Add a Comment: